Aside from choosing talents, one of the most difficult things to figure out while leveling is which glyphs you should choose. Obviously, different glyphs are geared towards different playstyles and situations, and as such, it can be way too complicated for someone new to the class to figure out what works where. Thankfully for you, I’ve put together this handy primer that takes the guesswork out of it and saves you from wasting gold on trying out different glyphs.
1. First Major Glyph (Level 15) – Glyph of Judgment. Your Judgments deal 10% more damage. Pretty self-explanatory. Paladins are not exactly DPS gods at lower levels, so this is definitely a good boost in the right direction, and since you’ll be using a Judgment spell every time it’s off cool down, there’s no rocket science involved here.
2. First Minor Glyph (Level 15) – Glyph of Blessing of Might. Increases the duration of your Blessing of Might spell by 20 min when cast on yourself. If you’re using a Retribution build, odds are good that you are smashing things around a bit, and that means you should be using Blessing of Might more often than not. Extending the duration of your main buff is a good idea. Grab it.
3. Second Major Glyph (Level 30) – Glyph of Seal of Command. Increases the chance of dealing Seal of Command damage by 20%. This is the biggest damage increase at this level, and you should be using Seal of Command pretty much all the time, so it’s the obvious spell to glyph. Trust me, once you try it, you’ll love it.
4. Second Minor Glyph (Level 50) – Glyph of the Wise. Reduces the mana cost of your Seal of Wisdom spell by 50%. This isn’t exactly a huge boost, but if you run yourself out of mana, this means you can get yourself recharged that much faster. Since all of the other minor glyphs augment blessings and we already picked up one of those, this is the best choice.
5. Third Minor Glyph (Level 70) – Glyph of Lay on Hands. Reduces the cooldown of your Lay on Hands spell by 5 min. This wins the award for most useful filler glyph. You may get some small amount of mileage out of it, but this is not a game-changer by any means. If you fancy yourself a slayer of undead, you may want to look into some of the other choices available.
6. Third Major Glyph (Level 80) – Glyph of Crusader Strike. Reduces the mana cost of your Crusader Strike ability by 20%. It’s nice to go longer without drinking. Since you’ll be using Crusader Strike every time its up, this works out to a good bit of mana saved in the long run. If you find yourself in more AoE-friendly situations, you may want to get Glyph of Divine Storm instead.
This is the approach that works best for me. If you’d like to swap something out in favor of another glyph that you think would work better, go for it. It is my highly qualified opinion as a long-time Retribution Paladin and WoW geek that this is the best glyph progression for leveling, but your mileage may vary. Either way, happy hunting!

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